DipCon XXXIV Schedule and Rules


Welcome to the Regatta!

Thank you for coming to the 2001 ARMADA Regatta, host of this year's North American Diplomacy Championships (DipCon XXXIV)! This tournament was organized by the Association of Rocky Mountain Area Diplomacy Adversaries (ARMADA) and this is the second year of the Regatta. Last year's Regatta was such a success that we were asked to host the North American Championships, which I bid to do at Worlds in Baltimore and we were awarded this year's Championship event. It is my hope that the North American hobby will prove to have made a good choice.

We are proud to have in attendance quite a few of the most recognizable names in the North American hobby!

This booklet covers the event schedule and our unique playing system, one that results in many exciting games.

The organizing committee has worked hard to make the Regatta a success, and they deserve a heap of thanks for their efforts. So if you run into Dave Scully, Robert Steinke, or Daniel Stamey, smile while you stab them. I also want to thank all of our volunteers -- from those that are bringing boards to those that made runs to the airport for our esteemed out-of-town guests. Enjoy! --Manus


Merchandise!

ARMADA Regatta T-shirts and mousepads and videotapes of last year's and this year's lectures can be ordered from the tournament director to help defray the cost of the Regatta. Your purchases will be greatly appreciated, and the prices are very reasonable. There is an order form in this booklet.


Schedule

Friday 16 February
  • 6:00 P.M. Welcome and registration for all rounds.
  • 6:30 P.M. Orientation for new players.
  • 6:45 P.M. Registration for round 1 ends.
  • 7:00 P.M. Round 1.
Saturday 17 February
  • 8:45 A.M. Registration for round 2 ends.
  • 9:00 A.M. Round 2.
  • 3:00 P.M. Lectures:
    • "Getting Beyond the Basics" by Chris Martin (1998 World Champion)
    • "Misconceptions in Diplomacy" by David Hood (former DipCon Champion)
  • 4:30 P.M. State Dinner/DipCon Society Meeting
  • 6:45 P.M. Registration for round 3 ends.
  • 7:00 P.M. Round 3.
Sunday 18 February
  • 8:45 A.M. Registration for round 4 ends.
  • 9:00 A.M. Round 4.
  • 3:00 P.M. Awards Ceremony.


Regatta Rules

  1. Player Seeding
    The tournament director will assign players to specific tables in each round, and will assign each to a specific power.

  2. Scoring Sheets and Order Booklets

  3. Game Format
    Each game will terminate:

  • Negotiation and Timing
    Each table is free to determine its own negotiation time and deadlines with expectation to complete ten years of play in six hours or less. The Tournament Director and Assistant Tournament Director will monitor game progress, announce the time of day, and enforce any deadline rules agreed to by any table.

  • Cross Board Negotiations
    Players are expected to limit game conversation to those players involved in their own games.

  • About the Retreat and Adjustment Phases
    As per the rules of the game, negotiation is prohibited during the retreat and adustment phases. During these phases, if a player has orders to submit, he must write his orders down and reveal them simultaneously with any other players, as during movement phases.

    Despite the above rule, during the retreat phase, a player may ask to be told his options for where to retreat. If a player asks, other players may answer by listing the options for retreat, but may NOT make any suggestions about which option to take. However, it is still considered the individual player's responsibility to know and understand his options. Once a player has submitted his retreat, it may not be changed, even if he was given incorrect information about his options.

  • Version of the Rules
    The 1976 edition of the rules of Diplomacy are the ones in use for this event. The Tournament Director will have a copy of these rules which a player may borrow at their request.

  • Convoy Paradox
    Paradoxes will be resolved using the rule that in an otherwise paradoxical situation, fleets issuing support for or against a convoying fleet cannot have their support cut under any circumstance. This resolves the paradox.


    Scoring System